TANQIDIY FIKRLASHGA O'RGATISHDA PEDAGOGIK USULLAR

TANQIDIY FIKRLASHGA O'RGATISHDA PEDAGOGIK USULLAR

Authors

  • Nurmatova Shoxyora Ilhomjon qizi Andijon davlat pedagogika instituti Boshlang'ich ta'lim kafedra o'qituvchisi

Keywords:

Tanqidiy fikrlash, kognitiv qobiliyat, Mozaika, Lego, Sudoku, Tangram, Minecraft, Zoombinis, Quandary, Kids, guruhli oʻyinlar.

Abstract

Ushbu tezisda turli xil oʻyinlarning tanqidiy fikrlashni oʻquvchilarga oʻrgatishdagi ahamiyati yoritib berilgan. Shuningdek, bir nechta oʻyinlar ya’ni raqamli, raqamli boʻlmagan va guruhli oʻyinlar misol sifatida koʻrsatilgan va ularning qanday qilib tanqidiy fikrlashga yordam berishi ochib berilgan.

References

Engaging Students in the Learning Process with Game-Based Learning: The Fundamental Concepts Surattana Adipat, Kittisak Laksana, Kanrawee Busayanon, Alongkorn Asawasowan, Boonlit Adipat. International Journal of Technology in Education. 2021, Vol. 4, No. 3, 542-552

Game-Based Teaching: Practices, Roles and Pedagogies. Hanghøj, T. (2013). Game-based teaching: Practices, roles, and pedagogies. In New Pedagogical Approaches in Game-enhanced Learning: Curriculum integration (pp. 81-101). IGI Glob

Lego Mindstorms and Critical Thinking Skills in the Elementary Classroom. Christopher C. Cocek. Mount Saint Vincent University. 2008

Minecraft as a Creative Tool: A Case Study. Maria Cipollone. International Journal of Game-Based Learning. April 2014

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Published

2024-05-01

How to Cite

Nurmatova Shoxyora Ilhomjon qizi. (2024). TANQIDIY FIKRLASHGA O’RGATISHDA PEDAGOGIK USULLAR. IMRAS, 7(5), 324–327. Retrieved from https://journal.imras.org/index.php/sps/article/view/1381

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